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My main issue with this game was the assumption that everyone knows how to set up a chess board, or should I say the fact I had to google it. Immersion in a horror game is really important and even a few players as chess-inept as myself having to leave the game to work out a puzzle really takes away from the game. 

Thank you for playing and your video

First of all, yeah, I know it is a bit silly with the chess puzzle, and I do consider to make it different or remove it.

I will however make better clues/hints for the other puzzles.

I don’t know why you are playing puzzle games if you don't enjoy them. Or was it just my game? You didn’t give me much feedback to go on, beside the chess-puzzle was garbage. My game is listed as a puzzle game and it does have the “Puzzle” tag.

At last, you will have to understand I am working alone with this project in my spare time. It is very time consuming. I have listed the game as unfinished, so I don’t know why you are expecting a full game (stuff like ending screen or full bathroom).

Have a nice day!

(+1)

Enjoyed the puzzles and enjoyed myself... however I sadly experienced a fatal bug with the damn child! I think the game is stepping in the right direction just the kinks need to be cleared! Enjoyed all the same!  

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Thank you for playing and for the video!  

I am sorry the game bugged on you, but I am also grateful to notice this bug.

I will change her behavior to vary more. So, she walks away and so on. I am aware of the sound issue, when you are walking away from her as well.

The candles should refill in the newest version, but I will check up on that as well.

The books you found on in the study room have some clues inside them. You seemed to figure it out anyway.

I am glad you enjoyed yourself.

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Looking forward to new updates to play more!

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Pretty cool. I like the way the inventory works. The journal system is good too, but I think it needs a little work to make some things clear. mostly, I wasn't sure if I even needed to do anything once I collected the chess pieces. I see below that this is something you are aware of though.

So I did not finish the demo (based on other comments), but I think I got pretty close.

(+1)

Hi, thank you for playing and the video

I am glad you liked the game mechanics.

You were very close on finishing. The game will notify you if you do it though.

The chess puzzle is all about setting up the chessboard. Nothing more. I will make it clearer for the player in the next update.

The hammer isn’t important. I think I will remove it for the moment, because it confuses players when they find it.

The paper with the colors, was a clue for the book shelf. It shows how the books should be placed.

(3 edits) (+1)

hello! just got done, and i had a pretty good time!! i'll be following the development of this game, so i figured i'd tell you about the bugs i found and some general feedback!

BUGS

1. if you drag the raw meat directly onto the lit stove (that is, outside of the screen where you can drag the pan around), the meat disappears and you cant complete the objective

2. after taking the star cube out of the closet, the objective in my journal updated as though i had opened the lock successfully. i was still able to complete the puzzle, but this may be confusing to some

3. i didn't get the "big house" journal objective until i had already completed all of the tasks associated with it, so i was unable to complete it in the journal, but still got the "you completed the game" message at the front door

4. not game-breaking, but the jacket on the coat rack looks like a gray cube until you pick it up

5. the clock/bookshelf puzzle is a little unintuitive because you need the hint in one of the books to fix the clock, but the books need to be on the shelf BEFORE you fix the clock in order for it to register as completed, so it took me a little while to figure out the order of operations there

FEEDBACK

1. after you get all the chess pieces, the objective of the puzzle is very unclear. i'd suggest adding a hint as to what the player has to accomplish, if there isnt one already that i just missed

2. that said, i think the puzzle difficulty for everything else was pretty much perfect and would recommend only adding very subtle hints for puzzles like the zodiac box

3. i really liked how the food puzzle indirectly teaches the player that different foods heal different amounts of health, and that cooked meat is more effective than raw snacks

4. overall, i think this is actually a very well-paced and helpful tutorial area to start the game, bugs aside. looking forward to more :)

(+1)

Hi, thank you for playing and your interest in my project. I am very glad you had a good time!

  • I wasn’t aware of the meat issue. I will definably look into that problem. Thanks
  • There are major issues with the cube-closet. I am trying my hardest to fix that. There are some combinations which are working, even though there are incorrect. Furthermore, I have spotted some cubes can disappear if you are doing a wrong maneuver. I think I am gonna rewrite the code for this one. As for the Objective. I will fix this as well.
  • I was trying to remake this objective, before I launched the current version. This may have become an issue while I did that. I will look into that as well.
  • The coat – well it is a temporary cube atm. I do have the model, but I was trying to make it look like it was hanging on a coat hanger. It didn’t behave as I wanted. That’s the reason.
  • Yeah. I know about this. I have given it much thought. The main reason why you place the books first, is because the bookshelf would open towards you. Therefore, I will make the clues better and the hint as well.
  • Chess-puzzle – Yes, I know a lot of players struggles here. I will make it better and combine the collecting pieces and the puzzle itself into one objective.
  • Zodiac – Yes, I agree with this one. I will make a clue somewhere.
  • The food – Yeah, that was the most logic thing to do, I guess.
  • I suppose you were playing the newest version, I just added that tutorial stuff to the game (Light the candle), to help players use the game mechanics.
  • The complete story hasn’t been written yet. There will be changes.

Overall, I am very glad you reported this stuff to me. You are showing that you care about my project by making a list this long. That’s makes me happy 😊

I am working alone, so it may take a while to fix all this, but I can guarantee, I’ll try my hardest to fix it all. 

Hi walrusguy. I have been trying to provoke the meat error you mentioned, but I can't. Can you describe in details what you did. You are welcome to mail it to me: acesgamedevelopment@gmail.com

(+1)

Very much inspired by amnesia. wich i like. very good demo. no doubt i will play full game. The only problem is, that i am maybe too dumb for this game lol. but i still love it! good job.

here is my video btw

(+1)

Thank you so much for playing and your video!

You did acutally pretty well :)

I am sorry the game bugged on you. I am aware of items disappearing, if you are doing a wrong maneuver. I am trying my hardest to fix that.

Furthermore, I need to fix the closet puzzle, because what you did, was not the correct solution, but I am glad I noticed that 😊

Fun fact. I never even played Amnesia, even though I have had it for years on Steam.

Hope you had fun anyway.

Cheers

(+1)

I believe I have played the updated version. So I really like this. I had gotten stumped on one of the puzzles. Thankfully I broke the game which gave me time for a mental break and I was able to complete the DEMO. I do show how I broke the game in mt video. Some things I assume based on observations, we have a health bar so I assume in the future that's going to come into play more than it does in the demo. I really didn't need the candle I would suggest tweaking that a bit. The areas that I could tell were supposed to be dark were bright enough without any issues. A couple of spelling mistakes.(that's just me nitpicking) I really enjoyed this demo and can not wait for the full game. 

Thank you so much for playing and your video!

I am glad you liked it. Good job on finishing the game.

Yeah, the health will become useful in the future.

I am aware of certain lighting issues with different quality settings. I will look into that when I have the time.

As for spelling mistakes. If you would help me point out what you noticed, I would be pleased.

Sorry you got stuck, but  good for me to know

Thanks again for a good coverage.

(1 edit)

can you make a home alone horror game it be so fun plz

Unfortunately, I can’t . This project is very time consuming

ok  thank you for replying    

No problem!

(+1)

I really loved the atmosphere of the game, such chill and spooky! Enjoyed the random laughs and spooky sounds once in a while, the piano was a nice touch. I gotta say you got far for a Demo and can't wait for full version! 

Would love some more real scares at the final version and maybe possibilites to die? Just a thought :) 


Keep up the awesome work and thanks for letting me know regarding this game !: D

Thank you for playing and the video!

You will become able to die in the future. That's why I'd made a healthbar :)

Furthermore, there will come much more scary stuff. This is just a teaser.

Sweeeeeet! Let me know if you need alpha/beta tester and when the game releases, would love another crack at it! :D 

Sure thing!

(+1)

https://www.youtube.com/watch?v=k2q5cw2_k2k

Thank you for playing and the video! 

You shouldn’t be afraid of her. She is harmless 😊

It seems weird you got stuck. I will look into that.

Anyway, I hope you had fun, and I hope you are getting well any time soon!

(2 edits) (+1)

Unaware v0.0.7 is a horror, puzzle and story rich game. I've played the game 2nd time. The puzzle elements in the game outweigh, the story and horror themes alongside well-processed. New NPC that can speak and direct player added to game. It's very nice. Pros: It has an awesome environment. Controls was easy to get used to. How to play part is guiding. Light and dark areas is improved by first game release. Text are easy to read and has good quality. Hints are very usefull, sound effects are excellent. Cons & Additions: No cons, crouch and jumping movements are expecting. Thanks to the Aces Games, keep going!

Thanks for this second video and good coverage

I am so glad you like the game.
You are doing a great job testing out possible bug scenarios.
I spotted some issues while watching. The chess board told you, the wrong information while you didn’t have all the pieces.
I will also make it impossible to use items while the inventory is closed. It causes some bad behaviors at the moment.

I didn't noticed some of these issues, I'm glad if I could help you.

(+1)

I like the concept of this game.  The puzzles were fun,but pretty difficult to figure out.  I did notice that if you play the game on the ultra preset the game is much darker then on the low setting.  Anyway thanks for sending me the game to try out! Hope the final product is everything that you want it to be. 

Thank you for playing and the video

You finished the demo, congratulations.

Yeah, I am aware of the lighting/shadow quality in different quality settings. I will look into that problem.

I am glad you had fun. Thanks again!

(+1)

Hewwo Earth dwellers! I played more than ONE scary game and this time around we have special guest Unaware! Many thanks to the developer that reached out and told me about the game! Didn't finish because i'm a fat dumb shit! 

(1 edit)

Thank you for playing and the video!

Yes, I know. The hints aren’t helping much. I did however improve some of them in the latest version. I will make them even more meaningful in the long run.

Hope you had fun.

(+1)

Cool game. Lots of puzzles which look quite promising.

(1 edit)

Hi, Thank you for playing and the video. I hope you had fun!
At the moment the game does have a lot of puzzles. They will be thinned out as the game grows larger. Furthermore you will be able to walk outside like Skyrim etc.
As you perfectly said. "If you have health, you can lose health". That will become possible in the future as well :)

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(2 edits) (+1)


I understand that this game is a Demo. But it was listed as a horror. It felt more like a puzzle with horror atmosphere. I do believe this game has potential and would love to play a more flushed out version that has a story, or at least a bit more story, programed in it. That being said I do love and enjoy the game and hope to see an update in the near future!

Here's a full detail description of my thoughts on the game. Pros:  - Great atmosphere - Little girl is creep AF - Journal give you hints if you chose to use it. Great idea for those who want help or those who want to figure it out.

Cons: - Majority of the puzzles have no backing. Example: The Clock was a lucky guess. The chess pieces do nothing when found or wasn't explained what needed to be done.  - Puzzles like the 3 cubes and the 8 pictures do require a bit of thinking.  - Texture quality could be smoother.  - Candle didn't really do much. Without it I can still see perfectly fine. Also, a small bug I found is when you don't have the candle light. You can still pick up candles and use them. Basically wasting a candle stick. - Text speed is painfully slow. No skip or fast forward option. - (Personal) Demo had no end. You basically do all the puzzles you're able to and that's it. Nothing tells you, you are finished. 

Thank you for playing, your video and your feedback!
This was the first time I saw a playthrough with the new version of the demo. I had a fun time watching it.
Very good feedback list you made there. I will try my best to answer everything.

As you already mentioned it was a demo version. That’s why the game lacks the story plot and some stuff is out of content. It will come along in the future. For the time being, it is most important to see if the game mechanics work correctly. 
The clock does have a clue within the brown book you read (12 soldiers etc.) I will however work on the chess puzzle. In fact, I am not sure, if I event want it as it is at the moment. 
Textures will become better in the final version. I will also implement decals and a lot more assets.
The candle – Well I am not sure if I want it to be in the first room. For the moment it remains. I am aware of the using candlestick bugs. It will be fixed within the next update.

I will try to make some more tutorial stuff in the first room, so it is easier for the player to learn the game. I will also make a notification for the player to remember to pick up the candle before he leaves the room.
I have seen a bunch of videos. Some players have different lighting settings than others. In your case, the light didn’t do much. Furthermore, the girl-shadow on the wall in the red room didn’t appear when you entered. I will look into that as well. 
Text speed – If you mean in the dialogue with the NPC, it can be skipped if you press escape. I will make it highlight in the next update. Your suggestion with the forward option was great. I will try make it possible.
I will also make it possible to see the dialogues in the journal on a different page.

If you have done the main objective, you are able to click the front door and get a notification about you have finished the demo.
I will try and make a notification, when you have completed these objectives, and are ready to head outside.
Finally, I will disallow the player moving stuff from inventory while it is closed. It causing some confusing situations.

(+1)

thank you again for the invite. also nice job awesome game!

 

Thank you for playing and your video!

Congratulations on finishing the demo. Good job!

(+1)

i was recommended this horror game late last week thanks for the email(: its a good start considering its only a demo. and i hope it becomes more entertaining as development with the game progresses.

the lantern actually died on me a few times without my doing lol, possible bug? The texture of the rooms could also be improved, maybe even make the NPC ghost into a jump scare  to get a reaction out of players?

also most of the puzzles were very straight forward and simple expect the astrology box puzzle down stairs which was a little confusing but thanks for the heads up.

Thank you for playing, the video 

I have replied you on your youtube channel.

(+1)

Played it and wasn't able to solve any of the puzzles, but I had a lot of fun irregardless and can't wait for the full  game to be released

Thank you for playing and the video!

(1 edit) (+1)

Unaware is an awesome game. The puzzle elements in the game outweigh, the story and horror themes alongside well-processed.
Pros: It has an awesome environment. Controls was easy to get used to. How to play part is guiding. Light and dark areas is ok. Text are easy to read and has good quality. Hints are very usefull, sound effects are excellent.
Cons & Additions: This is the demo version of the game, I know, but in future may be more candles will be added or keep burning for a while. There are some glitches in attic. If pressing space at short intervals, our character jumping a little bit but not adequate. May be crouch movement will be add, so players can easily crouch for finding sth. When investigating an object, pressing J or I button didn't work sometimes. Thanks to the Aces Games, keep going!

Hi, thank you for playing, the video and your feedback. It really means a lot to me!

You are welcome. Playing Unaware gave me a very good time really!Any comments, likes, dislikes, shares of my YT channel welcome btw.

Gave it a go...

Hi, thank you for playing and the video!

I am sorry you didn’t like the game, but thanks for being honest. 

(+1)

Thanks for Sending me the link of this game. Incredible work nice puzzle with couple of bugs. :)

Hi, thank you for playing and the video!

I hope you enjoyed the game!

Yeah :)

(+1)

This was a really cool game!  The puzzles for this were pretty hard too.  

Hi, thank you for playing and the video!

Man, you are almost better to this game than myself 😉

Good job!

(+1)

Made a video

(+1)

Thank you for playing and the video!

(+1)

I got a bit lost and I think I messed up a few of the puzzles. I did my best and I thought I was right with the clock puzzle but it just didn't want to work for me, not sure why...

Hi, thank you for playing, the video and the feedback! 

I guess I'll give the candle some more juice :)

It'd be nice, just a little bit more because it can be pretty hard to see still lol

(+1)

Thank you for asking me to play this game. This was really neat! Not so scary tho and based more puzzle solving than spookiness but the puzzles were interesting. I was able to solve all what I found and then I didn't know what to do or where to go or what to do items what I have. anyway here is video of it!

(+1)

Thank you for playing and the video!

I know the game is not too scary at the moment, but it will be in the future. Thats a promis. 

This is  a demo, therefore some items are not useable and not important yet.

 It is important to me to see if the game mechanics works as they should.

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Thank you for playing and for the vid :)

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(+1)

Hello! Firstly, i love your game so far! :) Also, i have some questions and i was hoping you can help me a bit: i can't pass the chess puzzle, and also the clock puzzle. Some hints, pls?! :)

Hi, Thank you for playing.

The chess puzzle, you need 3 missing pieces. The puzzle is not really a puzzle. Just think from the beginning.

The clock puzzle is connected to the books laying around in the study room. If you read the books, you can see a short description. This is the hint.

If you need further help, please ask me :)

(+1)

here is my Gameplay Video, best regards from Germany ;)

(+1)

Thank you for playing and for the video!

My german is a little rusty, but I did understand parts of it :)

;) hey, i am Happy that you like it ;) can't wait for the full Version of this one ;)

add more Monsters / Ghost's / Jumpscares or so, which make the atmosphere 

intensive ;) Thx for your Email and let me play it ;)

(+2)

Here's the gameplay! I still couldn't light the stove!  I will say, though, I really like these types of games.  I would definitely play a full version!

I CAN'T LIGHT THE DAMN STOVE!! D:

Did you collect all the wood and paper?

Yes! 4 pieces of wood and 1 piece of paper! I couldn't light it.  Also, I couldn't turn on the lantern either and the map is blank!

I haven't drawed the map yet, thats why it's blank.  

The lantern has no functionality yet, and is not important in the demo.

The stove should work though. It seems really strange that you can't light it up.

But I thank you for playing and for the feedback.

I tried the game... and would say it got a lot of different puzzles already some harder than others... Would recommend others to try the game and leave some comments on the game so the developer can make it an even bigger game... 

Thank you for playing.

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