The scene takes place in an area somewhere in England in the 1920’s. You wake up from a bed in a big house, without any idea who you are and where you are. Perhaps someone lives there. Your condition is bad, and therefore it could be nice with some friendly faces willing to help you out. You will quickly discover that’s not the case.
How to play
As you progress you will find some interesting objects. Some objects are collectable and some are useable. The crosshair will turn green, if you look at objects of interest.
The items you have collected, will appear in your inventory. Some items has a HAND icon. This is for using the item on yourself, like equipping. A MAGNIFYING GLASS icon appears on items with deeper information, for example a book to read. As for using items on useable objects, simply drag the item from the inventory onto the object.
As you hover over the current item in your inventory, a tooltip will describe the item.
Throughout the game, you will come across several events. Therefore, you will have a journal to keep track of these events.
In the game there are some puzzles. Most of them are important, because they will unlock your progression.
Some puzzles do have some clues, which helps you to solve them.
Controls (Customizable in the launcher)
Menu / Close: Escape
Game in development
This game is a early access version. The game is completable. However, you will come across several items and objects which aren’t really necessary, for completing the game.
The full game will contain more areas, like an outside area containing a harbor, lighthouse, forest, church, crypt and more. The game is an open world game as we know it from games like Skyrim etc. which will give the player more freedom to navigate.
I have been working solo on this game for almost a year, and finally I have something to release.
For the time being, the game is only available for Windows
I am looking forward to get some feedback, constructive criticism & suggestions from you guys.
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